2021 to present
University
Director of Smart Learning and E-Content Development
Designing how a university learns, and what lets it last.
Leads digital learning and content development across a university: how courses are produced at scale, how an adaptive platform decides what changes for whom, how short learning units stack into credentials, and which academic policies allow new approaches to become ordinary practice.
2019 to 2021
Education technology company
Products for schools, and the practice around them.
Product and content work in a company building digital learning technology for classrooms. This is where the gap between a product that works and a practice that changes became a daily question.
2014 to 2019
Non-profit online learning platform
Learning at platform scale.
Work on online learning delivered to people far from the place it was designed. Making learning available was the first problem. What availability led to was the next one.
2005 to 2014
Design and software partner
Close to the person.
Helped designers and organizations use creative and technical tools well. Working directly with people showed where an explanation fails, where confidence breaks down, and how much progress depended on someone being in the room.